5.3.3 APPX Application Design Manual

+ Chapter 1-1: Overview of Application Design
+ Chapter 1-2: Getting Started
+ Chapter 1-3: Data Dictionary
+ Chapter 1-4: Understanding Process Design
+ Chapter 1-5: Interprocess Communication
+ Chapter 1-6: Customizing Your Application
+ Chapter 1-7: The Documentation Facility
+ Chapter 1-8: Application Design Tools
+ Chapter 2-1: Data Dictionary Overview
+ Chapter 2-2: Data Dictionary Concepts
+ Chapter 2-3: Domains
+ Chapter 2-4: Files and Fields
+ Chapter 2-5: Work Fields
+ Chapter 3-1: Overview of APPX Processes
+ Chapter 3-2: Getting Started
+ Chapter 3-3: Process Definition
- Chapter 3-4: Menu Processes
+ Chapter 3-5: Job Processes
+ Chapter 3-6: Input Processes
+ Chapter 3-7: Output Processes
+ Chapter 3-8: Update Processes
+ Chapter 3-9: Query Processes
+ Chapter 3-10: Inquiry Processes
+ Chapter 3-11: Status Processes
+ Chapter 3-12: Subroutine Processes
+ Chapter 3-13: Table Processes
+ Chapter 3-14: Automatic and Optional Children
+ Chapter 3-15: Using the Image Editor
+ Chapter 3-16: Using GUI Features of the Image Editor
+ Chapter 3-17: Using Event Points
+ Chapter 4-1: ILF Integration
+ Chapter 4-2: True/False Status Indicators
+ Chapter 4-3: Specifying Statements
+ Chapter 4-4: The ILF Editor
+ Chapter 4-5: The Appx ILF Debugger
+ Chapter 4-6: ILF Keyword Reference
+ Chapter 4-7: Predefined Fields
+ Chapter 4-8: Runtime Subroutine's and Predefined Processes
+ Chapter 4-9: Appx Chart Director API

Chapter 3-4: Menu Processes

Introduction to Menu Processes


Menu processes provide an on-screen display from which to execute selected processes. For example, a screen that lists the reports available in an application and from which you select a specific report is a menu process.

In a typical application, you begin process definition by designing and specifying the main menu that is presented when a user first enters the application. You then proceed to identify what happens when each of the options on the menu is selected. APPX allows you to define up to 249 options (choices) on each menu. An option may invoke another menu, and the number of 'nested' menu levels that you can specify is unlimited.

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